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Mobile RPG Project

ROLE

Designer and Developer

DESCRIPTION

This is a prototype for an Android application developed during my 3rd year at University of Sunderland for the module "Games Platform Programming".  This has been developed using Unity Engine and C# programming language.

For this project I decided to use Android as target platform to improve my confidence in developing for different devices than PCs.

Mechanics implemented:

- Inventory (stacking items to capped amount)

- Enemy AI (Nav Mesh, Patrolling)

- Animations for attack/walk/idle

- Leveling system

Month / Year

Engine

01/2023

Unity

GENRE

3D RPG

PLATFORM

Android

Gameplay

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