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Mobile RPG Project
ROLE
Designer and Developer
DESCRIPTION
This is a prototype for an Android application developed during my 3rd year at University of Sunderland for the module "Games Platform Programming". This has been developed using Unity Engine and C# programming language.
For this project I decided to use Android as target platform to improve my confidence in developing for different devices than PCs.
Mechanics implemented:
- Inventory (stacking items to capped amount)
- Enemy AI (Nav Mesh, Patrolling)
- Animations for attack/walk/idle
- Leveling system
Month / Year
Engine
01/2023
Unity
GENRE
3D RPG
PLATFORM
Android
Gameplay

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