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Samsara - Nature's Grasp (Spell)
ROLE
Designer & Gameplay Programmer
DESCRIPTION
This is the product of a 2 weeks Skills Bootcamp working as a Game Developer for Infinity27. I designed and developed a spell for their game in development "Samsara" in Unreal Engine 5.
This spell summons vines in front of the character. It slows and do damage over time to enemies trapped.
The Vines are made with Niagara particle system built in Unreal and I used blueprint for its functionality.
DATE
2023-03-01
ENGINE
Unreal Engine 5
PLATFORM
Windows OS PC
Image Gallery
Gameplay
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